We played Bunnies and Burrows last night, Fate Accelerated style! Bunnies and Burrows is an RPG written in the 1970’s, one of the first RPGs to get away from heroic fantasy and into something non-human. In it, you play a rabbit, as if in Watership Down, and your role is to protect, defend, and help your […]
Iron Baker: BEGIN!
Sometimes, it’s good to have a fun, lighthearted adventure mixed in with big, pulpy stories about sentient robots and buildings that perambulate from their lower New London addresses to Hyde Park. Last night, our Martians Are Coming game began, as it usually does, in Winfield’s bakery. A scandal sheet reporter named Puddy Tyson came by […]
“I cannot prove I am sentient, sir… can you?”
The Martians Are Coming is a new Fate game in a steampunk world, played between me and 2 of my best friends. “I cannot prove I am sentient, sir… can you?” Abigail Stracht, serial # ST-18, voiced the audacious words in the midst of the Royal Academy’s audience hall. Professor Hatfield was leading a debate […]
The Wild Side Runs the Blockade
When last we left the intrepid crew of The Wild Side, Captain Judson was sealed in a medical pod in sick bay, recovering from 3rd degree burns, Acting Captain Boost Harper had taken command of the ship, Ashleigh had just been “interviewed” by Ms Norville Morrissey, JD/CPA, with the interview ending when, in response to Morrissey’s […]
The Wild Side Gets New Paint
The Wild Side docked at a nearby space station and, almost immediately upon arrival, as soon as the cargo door had shut, explosions on the other side of the docking bay rocked the station and our ship! Boost, Axel, and Ashleigh were still on board. Ashleigh was unconscious, and Boost and Axel were waiting for us […]