20: Game you’ll be playing in 20 years. If you asked me 20 years ago, I’d have said D&D, and I would be right– although I’m no longer playing in a D&D campaign, my last D&D game was only a few weeks ago, and if we count “games that branch from the d20 system,” I’m still in one.
So, I’ll have to say that I’ll be playing some form of RPG, probably fantasy-based, in 20 years, but I have no idea what the rules system or mechanics will be. I’ll be 60 years old by then, and probably still going to conventions and complaining about my back and knees when I get home.
By the way, now that I’ve been home for 2 days, I think I can safely say: No con crud! Hooray!
13: Most memorable character death: Do you remember my post on Trust in Gaming? The death of that cleric was very memorable– not in a good way. The campaign itself was fine, though.
14: Best Convention Purchase: The day before I graduated from high school, I went to a convention in Milwaukee, where Mercedes Lackey was doing a panel and signings. While I was there, I picked up Butch Honeck’s business card and brought it home. I told my mom that a lovely graduation or birthday present, if she were so inclined, might be the very nice bronze shoulder dragon Mr. Honeck made and sold (the price tag was over $100 in 1992 dollars).
Indeed, “Randolph” arrived a couple of months later. He’s #19 out of 50 of that style made. I’m not sure it’s the very best con purchase I’ve ever ever made, especially since it was after the convention. But it’s memorable to me, and perhaps I’m reminded today because I saw Mr. Honeck at GenCon this weekend.
15: Favorite Convention Game: I’ve enjoyed so many over the years. Convention games are really different, because you get to try something new, or revisit old friends if you want. You can play some right bastards, or you can save the world (or both). One of my favorites in recent years is probably a Star Wars game I played with my friends Chris and Laura. It was how I met them– Chris was wandering around looking for players for Laura’s game, and I was wandering around looking for something to do. Chris and I are both very friendly, extroverted people, and he grabbed me and pulled me into the game. I played a “face” character who did nothing but spy and talk for the first half of the session…then got one-shotted in the first round of the first actual combat. Chris and Laura looked at me kind of horrified, and I just smiled and said “no worries– I got to do a bunch of stuff earlier! This is all on the marines now!” And sat back, very happy to observe and watch the rebel strike team go in and get the maguffin the Rebels needed.
I ended up joining their D&D 3.5 campaign after that, and even ran one myself for the same players for a while, which spanned about 2-3 years before moving into the RV and hitting the road.
16: Game You Wish You Owned. Mouseguard. It’s supposed to be amazing, and I really wish I’d bought it when my FLGS had the box set for $50. It’s actually available in PDF from DriveThruRPG for $20, but I’ve heard rumors that a second edition or printing might be coming, so I keep waiting.
17: Funniest Game Played. …Have you read the adventures of the Space Race delivery company? No? OK, then.
18: Favorite System. Fate or Dungeon World/*World hacks. I think I prefer Dungeon World for its pick-up-and-play readiness, but I love Fate for its simple flexibility. For a session-game (convention, one-shot, short campaign), I would reach for DW. For a campaign, I want Fate.
19: Favorite Published Adventure. I still have a warm place in my heart for the Freeport campaign. But then, someone posted today about Lady Blackbird, and I have to agree– that’s one of the best mini games out there, and completely free.
#rpgaday Day #12: Old RPG you still play.
I currently play D&D and Fate. I’ve talked enough about D&D, but I am excited about Fate.
Fate started out in 1992 as FUDGE, a usenet-crowdsourced game system using a simple dice mechanic that really hasn’t changed much in the intervening years. The original game is still available online for free.
In the mid-1990′s, I want to say maybe 1996 or so, I played a FUDGE hack of Bunnies and Burrows, which is a Watership Down setting for GURPS. Inspired, I returned the following year to run a FUDGE game in which the PCs were all the rat companions of an evil society of wererats. The skill pyramid and how challenges worked back then is very similar to how Fate works today, and I might resurrect my notes some time to share them.
Fate isn’t the only old RPG I play, of course, but it has one of the oldest histories for a game that is a “new school RPG.”
#9: Favorite Dice
I have a set of favorite dice that includes two types of dice mixed together. Four of the dice are a set of Fate dice from the Eldritch Dice set, specifically the grey ones:
They are in a small, teal Very Useful Box mixed with my favorite-to-roll steel-copper Gemini dice:
I have a bunch of Very Useful Boxes with dice sets, color-coded, for loaning out during games.
#10: Favorite Tie-in/Game Fiction
I’m going to go with the one I’ve written, here, just because my ego is that big!
In 2010, I wrote Small Miracles, which was an adventure novel of my character Lyr, from Living Forgotten Realms. For a year, my friends and I had been playing LFR at the local game shop, and they were pretty much the first friends I made in Las Vegas. Our adventuring group was named The Trapfinders, and every other week or so, we met to confront evil and have fun.
For NaNoWriMo 2010, I set out to write the exploits and adventures of our crew of misfits into a 50,000 word novel. I then edited it and had it bound at CreateSpace, and got copies for all my gamers.
I wasn’t really blogging around this time, so let me just say that Small Miracles is an incredibly silly masterpiece of ridiculous adventures.
#11: Weirdest RPG I Own
I’m sure there are a bunch of very strange RPGs in my kindle that I haven’t read, but I think for this, I’ll give a shout-out to Broncosaurus Rex by Goodman Games. This is a setting in which someone basically said “I like space… and the Civil War… oh! And dinosaurs! GO!”
And this is where I point out again that I have, perhaps, far too many prehistoric RPGs and miniatures for someone who doesn’t actually have any academic credentials in those directions.
Right now, my favorite character Gwenn, the human warlord who is trying to save the world and become its ruler… no matter who stands in her way! You can read about her adventures in the #movingforward tag on my blog.
Schedule at GenCon
I arrive around 4 PM and have a GMs meeting with Pelgrane Press at 5 PM. I don’t currently have a game planned that night, but I’m open to possibilities.
1 PM: Timewatch: Stop the Zombies (DM) in JW:202:6
6 PM: Timewatch: Zombie Dinosaurs (DM) in JW:202:3
9 AM: Timewatch: Corporate Zombies (DM) in JW:202:1
2 PM: Trail of Cthulhu: Voices from the Other Side (DM) in JW:201:5
8 PM: Citadels of the Sky Pirates (Play) in Union Station: The House
9 AM: Timewatch (Play) in a private game at a nearby hotel
2 PM: Whispering Road (Play) in Marriott : Lincoln : 4
9 PM: 80′s Dance
10 AM: Firefly (Play) in Marriott : Indiana Blrm C : 2
7 PM: Birthday Shenanigans (Host): at Taps and Dolls (247 S Meridian St., Indianapolis. It’s 2 blocks from the convention center.)
I’ll probably hit up Games on Demand with some of my friends on Thursday morning and/or Saturday afternoon. Sunday afternoon might see us running/playing something as a group, or possibly just laying around, moaning about how much our feet hurt. We’ll see.
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