Games that Fail

You know what’s frustrating? When you are 4 games into your 14-game challenge and you write Game #5, only to realize that it’s really bad and needs to be fixed before you’re even close to releasing it in a Print-and-play beta. In other words: Monster Under the Bed still needs some work.

How to make things fast

Leila Johnston has a 6-minute video presentation she did at Ignite London recently about “Making Things Fast.” Not about speeding up stuff, but about making things very quickly. It’s worth a watch, and it’s only 6 minutes long, but if you absolutely hate Internet video, here are the highlights, as interpreted by me: Let go […]

Game Design Meetups

The Las Vegas Board Game Designers Meetup meets every 2 weeks to talk about game design and run some playtests. We had a good discussion this time about what the group should work on, with various ideas being floated around. There was some talk about Kickstarter as a platform for selling games (“do you want […]