About 5 months ago, I was looking at going to GenCon, and I really really really wanted to see if my online gamer friends would like to meetup there. The same guys who participate in the Grinding Ice, Moving Forward, and Space Race campaigns. My Tuesday night crew. My gamer friends. You see, aside from Daniel (GM […]
Games that Fail
You know what’s frustrating? When you are 4 games into your 14-game challenge and you write Game #5, only to realize that it’s really bad and needs to be fixed before you’re even close to releasing it in a Print-and-play beta. In other words:Â Monster Under the Bed still needs some work.
How to make things fast
Leila Johnston has a 6-minute video presentation she did at Ignite London recently about “Making Things Fast.” Not about speeding up stuff, but about making things very quickly. It’s worth a watch, and it’s only 6 minutes long, but if you absolutely hate Internet video, here are the highlights, as interpreted by me: Let go […]
Game Design Meetups
The Las Vegas Board Game Designers Meetup meets every 2 weeks to talk about game design and run some playtests. We had a good discussion this time about what the group should work on, with various ideas being floated around. There was some talk about Kickstarter as a platform for selling games (“do you want […]
The Musketgears RPG
I present to you game #3 in my 14 in 2014 challenge! I wrote this in response to Matthew Bannock’s Steampunk RPG contest. This is The Musketgears, a steampunk RPGÂ Â set in mid-19th century France, during the reign of Emperor Napoleon III. The players take the roles of Codenames: Athos, Aramis, Porthos, and D’artagnan, the espionage […]