I ran the first third or so of Kevin Kulp’s Timewatch adventure “The Gadget” last night for my weekly group. It’s published in Behind Enemy Times, the adventure supplement for Timewatch. We only had a couple of hours– we might actually finish the rest of the adventure next week. We’re in a kind of limbo […]
#RPGaDay 9-12
Oh, I missed a couple of days! Sorry about that! 9: Beyond the game, what makes an ideal session? Everyone shows up, preferably on time, and everyone contributes to the social part of the session, whether it’s bringing food/drink, setting up, cleaning up, or whatever. If it’s held at a local shop, everyone makes a […]
#RPGaDay 8: Book format
The question of the day is: Hardcover, Softcover, or Digital? If I’m going to play the game at a table, I prefer a softcover “trade” sized book (typically 6×9), like the Dungeon World book. That’s the easiest format for me to flip through and reference on the spot. If I’m reading and keeping the book […]
#RPGaDay 7: Biggest Effect on My Life
I’d have to say socially, RPGs are a huge impact in my life. I am an extrovert and would probably always make friends no matter where I go. But RPGs have brought me into contact with some of the smartest people I know, and I’m grateful for those friendships and connections. Make-believe and role-playing games […]
#RPGaDay 6: Most Amazing Thing a Game Group Did for Their Community
I used to run D&D organized play games at my local stores (LFR, Encounters, D&D Next, and Adventurers League). I started at one store, and moved to another when it opened up close to my work. We had this one kid, Alexander, who was super nerdy, but dedicated. It was rare for him to miss […]