Hellsing House: A FATE Adventure

Also at the ConTessa convention, I played an RPG called Hellsing House, which was a Fate setting/adventure created and run by Meera Barry, via Google Hangouts. Hellsing House is a halfway house for, well, monsters. It’s a Fate setting that Meera created. The tagline is None who enter leave unchanged. Mechanically, the skill list was limited […]

Hannibal’s Triceratops

A couple of weeks ago, I ran TimeWatch for the online convention, ConTessa. ConTessa is a con organized and run by women (must be female-identified to run a game, and must run apolitical games). I had actually run into problems with the “apolitical” charter when I realized that the adventure I had started writing was […]

Dragons and Dungeons, Oh My

This is a meta-post about the Moving Forward campaign. It’s not told from anyone’s point of view but my own. It spanned a night’s worth of gaming, but the majority of the action was a few seconds for our PCs. Gwenn’s journal entry on this event might be little more than a footnote: We fought […]