When last we left the brave time agents, they had just finished meeting Bjarni Herjolfsson at the first European settlement in continental North America. In this timeline, however, the settlement thrives and the Vikings end up taking over much of Canada and the Eastern seaboard of North America, spreading animal husbandry, shipbuilding, smallpox, and iron […]
TimeWatch: Conquest of the Americas
In my Wednesday night game this week, I took over as GM for a couple of sessions and ran TimeWatch. Opening Scene: The PCs are watching the salvage operation of an anachronistic U-boat off the coast of Canada… it’s about 1000 years old, or 960 years before it was originally sunk. The PCs feel a […]
Dragons and Dungeons, Oh My
This is a meta-post about the Moving Forward campaign. It’s not told from anyone’s point of view but my own. It spanned a night’s worth of gaming, but the majority of the action was a few seconds for our PCs. Gwenn’s journal entry on this event might be little more than a footnote: We fought […]
Lasers and Feelings Part I
As usual, game mechanics notes are in italics and purple. Last night, my weekly D&D game was derailed by a player absence. After an hour and a half, we gave up, decided to play Lasers and Feelings (not to be confused by the amusing DoubleClicks song, which could be the counterpoint to Skullcrusher Mountain), and one […]
Family Reunion, Part I
Gwenn’s journal… We finally parted ways with Lord Numaire, Fermina, and Dorian Poche and headed into the Copper Mountains in search of Gale and his band of bandits. It didn’t take long before we spotted a few scouts, then the ambush. We parlayed a bit, with Firiel finally going off on a bit of a […]