Blog for Stephanie Bryant, a writer with too many hobbies and not enough time.

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#AprilTTRPGMaker Day 7: Your Workspace

Oh, this one is an embarrassment. I work in a home office, which is also a crafting space, and which is abysmally messy, and has been since I moved in. I’m not a tidy person to begin with, but the main problem is that I have way too much stuff to accommodate my various interests. […]

#AprilTTRPGMaker Day 6: Favorite Mechanic

Shout out to Tony’s Auto Repair— best auto shop in Vegas! That out of the way, it’s hard for me to pin down my favorite game mechanic. Probably something like fan mail– any time players are rewarded for supporting each other, I get a thrill. A good example of this is in Istanbul– you can […]

#AprilTTRPGMaker Day 5: Favorite Game I’ve Worked On

I’m going to *not* talk about Threadbare in this one, because that’s an obvious one. It’s been my labor of love for 6+ years, after all. I’ve contributed to many different games over the years. My favorite game that I’ve worked on is Timewatch— I contributed to the Book of Changing Years, which is a fluff […]

#AprilTTRPGMaker: Days 3 and 4

Day 3: How did you start? I made campaigns for my D&D groups. Sometimes, they were good. Usually they were terrible. I still have several binders and folders of them, and this map I was working on for one campaign (Tabula Rasa– the PCs wake up with lots of history, but no memories), which ended […]

Lean Coffee for Game Designers

I went to Strategicon/Orccon a week ago. Although a good portion of the weekend was spent working the Monkeyfun booth to sell Threadbare, I also spent some time talking about game design! Sunday morning at the convention tends to be a “refuel before the last hard night of fun” kind of day, with a lot […]

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