Last week, I posted about the all-female game of Dungeon World I played in, which was a little hectic, but we played through and had a good time. This week, with two players leaving the group (the paladin and the wizard), we met again to run a session of the game, which is being split […]
TimeWatch: Sarah Connor Edition
I ran TimeWatch yesterday afternoon online. It’s a game I scheduled a few weeks ago, and I’ve had a lot of interest– not just because I accidentally sent the Google Hangouts invite to everyone I know on Google+ (about 270 people… oops). Note: It’s still possible to pre-order Timewatch and get the beta rules right […]
Hellsing House: A FATE Adventure
Also at the ConTessa convention, I played an RPG called Hellsing House, which was a Fate setting/adventure created and run by Meera Barry, via Google Hangouts. Hellsing House is a halfway house for, well, monsters. It’s a Fate setting that Meera created. The tagline is None who enter leave unchanged. Mechanically, the skill list was limited […]
Hannibal’s Triceratops
A couple of weeks ago, I ran TimeWatch for the online convention, ConTessa. ConTessa is a con organized and run by women (must be female-identified to run a game, and must run apolitical games). I had actually run into problems with the “apolitical” charter when I realized that the adventure I had started writing was […]
Psych: A Social Challenge Example for Gamers
The TV show Psych has some of the best writing on TV these days. I’ve been watching it this week while I get over a head cold, and I was watching an older episode from Season 3 that had one of the best examples of a social challenge that I could ever have found without even looking. First, […]