Leila Johnston has a 6-minute video presentation she did at Ignite London recently about “Making Things Fast.” Not about speeding up stuff, but about making things very quickly.
It’s worth a watch, and it’s only 6 minutes long, but if you absolutely hate Internet video, here are the highlights, as interpreted by me:
- Let go of your standards and ambition (Let go of the future.)
- Let go of your ideas and collect them all the time so you always have new ideas. (Let go of the past.)
- Over time, motivation drops, so do things quickly and be inspired quickly.
- Improv. (Stay in the present.)
- Let go of credit and statements of intent.
It’s like a how-to be an ENFP. You know us– we’re the ones who start a project and get bored withing 6 months to 2 years and need to move onto something else, whether the previous project is finished or not. Believe me when I say this, deeply and sincerely– Leila’s views will not work for everyone. In fact, if not for the vast parts of humanity who need to analyze, drill into details, be perfect, and pay great attention to the whole project all the way through, no bridge would ever have reached completion.
I’m putting it here as a reminder to myself that the “14 in 2014” challenge is about the process of making games, not the product of 14 games. I think my Game Designer Meetup group doesn’t understand “process for the sake of process” except in a learning environment, so I find myself repeating that this is a method for learning, not (necessarily) doing.